Resource Villages

=Resource Villages=

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RVs or Resource Villages are the OPs of Ever Winter, Sands and Fire Peaks. In EW you can collect 15 (5 Food, 5 Wood and 5 Stone) and in Sands and Fire 30 (10 each of Food, Wood and Stone). Each Village boosts your resource output by 33% so you want to get your hands on these because it changes your ability to play in these world effectively.

There are no more pops or spawns of new RVs in EW so you need to troll the world to find them. In Sands and Fire pops typically occur along the East and West edge and move either north or south. If you locate a pop the next pop will occur 39 miles from that location. If you look north and see a RV village the next pop will be south (and vice versa) and you can track the location of the next pop but not the time as they are triggered by the entry of players which we cannot predict.

If you are patient, and lucky, you can time your entry into one of the outer realms such that is spawns RVs pop when you move in. This is a great opportunity, IF you are prepared for it. Traditionally, you had to have a pile of rubies on hand to take advantage of this. Specifically, you had to follow this approach:

Adjust ALL of your commanders to max speed before moving (make sure all are available)

Wait for guidance from leadership on timing, then make the move once approved

...the clock is now ticking...

Go get ‘em!

RVs can be identified as taken when you see three colored tents hugging the right side, and a flag flying above. RVs belonging to the alliance will all be stamped with a green crown. if you spy and RV without the three tents/flag, it's available for capping.

And finally, RVs are a great place to stash your army so that you don't leave them sitting in your main making yourself look like an easy glory hit, so do try to get one close to your castle to make it easy and inexpensive to move men back and forth. And do put tools on the walls of that RV. All other RVs you need only leave one man behind.