Com/Weebly/Outlawsalliance/Tips & Tricks

=Tips & Tricks=

Manners 101
It goes without saying that there are “unwritten” rules here are a few that we live by: Looting of burning castles is so important to the development of your castles - but these should be castles without alliances, that look like they are going out of the game, not castles that are viable.

Never attack a burning castle that is in an alliance.
Check the looting record to see if they are active. The looting record can be found on the bottom left hand side of the screen (red/green castle) click on it and input the player name and select red arrow to the right of “General Rankings” this will show you the loot collected for the week. If it shows zero - you can assume the player is inactive if it shows a large number, the player was obviously just attacked and is in the game.

note: the loot rankings reset every Sunday night at midnight - so if you’re looking on Monday at the number is low, it could be misleading...





Never attack an OP.
You want someone, you go for their main. The reason for this is as you expand, you’ll discover that your main will house defense ONLY. You will attack from your OPs that’s where you’ll house your armies. So we do not attack our bread and butter, it’s just that simple.

Do not build a lot of dwellings.
They take away from your PO (Pubic Order), therefore reduce your wood/food/stone production. If you need coins there are Robber Baron castles everywhere for you to attack. You can also go to Storms and build dwellings there if not participating in building boats. Having just 2 - 4 is fine in the mainland. You need to be able to collect some coins from taxes to complete your daily tasks. You can also craft maximum of 3 build items for your dwellings in each castle or op. Max out 3 of them and they will reduce your troop loss during an attack by 15%.

Parks / Gardens.
Plant Parks but beware. They’re awesome. They will boost your PO you’ll be making more food, wood, stone, you’ll feel great and then….dun dun dun da - you’ll hit level 56 and low and behold there’s a new better garden! Yup, those amazing parks you dumped all those resources into - don’t even get me started. And you’ll have to start all over again - or not - the old ones still work, the new ones just work better….AND…you can get even better PO from the Terracotta soldiers offered by the Nomads or the Fountains offered by the Samurai and GGE is always coming up with new items to best what we have to make us replace those yet again, so never get complacent, there’s always something better just around the corner :/

Public Order.
PO or Public Order, decorative items are your friends. Make the best ones you can afford and stick them in every crevice you can find. This a sample main, not a bit of floor space anywhere!! And it’s not finished, it’s always upgrading!

Hall of Legends
You need a total of 120 pts to unlock the 5th wave attack.

Note: You MUST have 40 points in tier 1 and 80 points in tier 2 to reach the 5th wave. Take your time and figure out the math. If you have to reset more than 1 time (within ~14 days), it will cost rubies.

Example: If you put 50 pts in tier 1 and 70 points in tier 2, you will still need 10 more points in tier 2 before you can unlock the 5th wave.





It’s all about FOOD
If you haven’t built all of your OPs yet, you’re in luck - if you have, well, you may have to re-tool at some point. If you can set yourself up with three OPs that are food forward (food/wood, food/stone) you’re golden. Armies live on their stomachs and it’s true here too. You want a bigger army, you need more food. Only way to get more food is to be set up to produce it. A 6 food/____ is your best bet short of a shiny 8 food. You can literally feed up to 600-1500 more men. That’s a ton of men in this game!

OPs in ruins
If you’re looking for an OP - look for a ruins not attached to an alliance. That way you can capture an OP that’s already partially built, put out a few fires and be on your way! Saves a ton of time and energy! Or find one in ruins and if it does belong to another alliance, ask the leader if you can have it. All they can say is no….

Don’t Rush!!!!!
We can’t say this enough or make this print big enough. Just because you can enter a world does not mean you should. This is why players go out of the game. Make sure you have one world managed before dancing over to the next.


 * Are your walls strong and fully built?
 * Are your commanders really strong with the best equipment you can find?
 * Are you completely self-sustaining or leaning on other players for resources?
 * Do you have a speedy commander? The outer worlds is where that becomes uber important.
 * Are you flush with resources everywhere?
 * Is your bank flush too?

If you can say yes to all the this now ask yourself a really important question - do you have strong CASTELLAN tools available? Because as soon as you move in, you’re going to need to build a new castellan to defend that castle. If you can say yes to this too, then by all means move in.

We strongly recommend you move in groups - that way you’ll always have someone around to watch your back.

As a rule we always move into a new world and go EAST

Daily Tasks
In the Quests menu is a yellow tab - we all have one and based on our level it will have different things on it - these tasks will give us free resources, men, coins—worth doing every day

Mercenary Post/Missions
Just outside your Main Castle is a Mercenary Post. Every 6 hours a new set of missions will appear. Some free, some for fee. What’s great about this is it gives you the opportunity to get your hands on equipment, men, tools, all kinds of things that are way “above your pay grade” as it were. Check it out every day and do those that appeal to you. I had a far superior army than my level would indicate due to my doing those missions daily.

Your Smithy
Located in the Menu bar on the lower right hand side under the helmet - you can smith tools as well as gems. You should smith all your lower level gems until you get level 3 gems and then plug those into your commanders and castellan(s). You should also smith your equipment being mindful of which is commander and which is castellan the goal being to have a castellan that is at least as strong as your level or 10 points higher. Meaning if I am level 20, I want a castellan that is minimum 20 melee/20 ranged preferably 30/30 and so on. If that is not what you have, work on it.

Wall Tools
Your level and whether you are a ruby player will dictate the kind of tool you have - whatever your tool you should have 10 in each square. Redundancy is the key to keeping your castles safe.

If you are below level 40 your walls should be set 50-0-50 60 melee/40 ranged. Above that 100-0-0. 0-0-100, 70 melee/30 ranged. (see images)If you are below level 40 your walls should be set 50-0-50 60 melee/40 ranged. Above that 100-0-0. 0-0-100, 70 melee/30 ranged. (see images)

Your Robber Barrons (RBs or RBCs)
You should have a minimum of 10. You need to level them up to 25 ASAP - that will take some time - but hit them all every day or half one day half the next. The faster you pump them up the more coins, food, stone and wood they’ll return to you! So hit them hard and hit them often. (Level 25 is a requirement for the achievements mentioned earlier.)

Fast Men (If you’re still below level 60)
As the game progresses you will be able to create stronger men to play with. Naturally as they get stronger, they get slower. Much slower. The fastest men on the board by far are the spearmen and the bowmen, both have a speed of 75. You may want to create 100 of each of these as you level up and can replace them with Vet Spearmen and Vet Bowman (speed - 32) to be used in running for RVs (resource villages)

(this becomes less important as RVs become less and less available)

The game is always changing and these are some of the simple hard and fast things you’ll need to deal with as you level up. Once you get going in the game, other things will also become important, other buildings as well.

Technicus Cheat Sheet
There are likely two factors associated with improving an item in the Technicus.

1) Timing

2) Where you click on the button

The following picture has floated around for a long time. Does it work? Kinda. Unfortunately, you have to hit the exact spot and this picture isn’t detailed enough for you to hit the exact spot. However, if you move your cursor around the specified spot, you will have better luck improving the item than just clicking randomly. No guarantees here but it might help.

The numbers are for the improvement levels you want to ascend to. For instance, if your equipment is at lvl 6, you want to click the spot for lvl 7.

We just got the second image and levels 12-20 - You'll note the second image has two 19's and 20's. That's because I (Lisa) recently upgraded and found that the locations by the blue arrows were were 19 and 20 were - now GGE may be fickle and use both locations so I'm including both for fun and so if you were stuck at level 12, you have no excuses!! :D

​Have at it people and get those castellans and commanders to level 20! YEE HA! it's not really money - it's GGE fluff so spend it for it is folks replaceable at the next Sammies!