Com/Weebly/Outlawsalliance/Nomads

=Nomads=



NOMAD INVASION


The Nomad Invasion is another one of the "events" that GGE puts into the game to mix things up. It is a near-replica of the Samurai event, with a different prize system.

The Nomad camps are essentially like a different kind of Robber Baron. The difference is that when you defeat a Nomad camp, you win nomad tablets (and coins). These nomad tablets can be traded in at the Herald of the Invasion camp in front of your main castle.

It is worth going after them for everyone, both because of the coins you get from winning, and for the rewards we collectively get as an alliance from accumulating enough Nomads Tablets. These rewards include coins & rubies for the alliance funds, time skips for each member, tools for each member, one each of a level 4 and 5 gem for everyone, and renegade troops for each member. The value and number of each of these increases as we collect more tablets. The Nomad camps also provide lots of food, which enables you to keep a larger-than-normal army when they are around.

There will be four Camps around you, and they will be suited for your level. The higher your level, the higher the level of the Nomad camps (e.g., a level 70 would start with camps at level 81). The higher the level you beat, the more nomad tablets and coins you win. Each time you defeat a camp, it levels up, maxing out nine levels above where it started.

You can get extra tablets by using Nomad tablet chests. I suggest waiting until you have maxed out a Nomad camp before using them, so that you get maximum effect from them. Note that the interval between when you can attack the camps increases as you level them up.



Once you have max-leveled a Nomad camp, its defense does not change (but it will be different from the other three camps, even if they are maxed). One approach is to pick the maxed Camp for which you experience the minimal losses and just hit it repeatedly. Or pick the one for which you have to use the least tools (mantlets are often in short supply by the end of the event). To really get the most from it, you can use the 5-hour and 24-hour skip times we receive as rewards along the way to keep hitting it over and over. Or if you have two armies, repeatedly hit the two camps that cause the lowest losses.

The use of tools is going to be very important in helping you win while reducing your casualties.

You will want to be building ladders, rams & especially mantlets whenever you are online. If you’re really busy attacking, you might find it most cost effective to buy your ladders (and perhaps your rams) from the armorer, and build only mantlets. There are also unique tools available for the Nomad event (see below). You can buy them from the special Nomad armorer



Attacking


Before you attack a Nomad camp, spy on it. Sacrifice waves work for the lower levels camps (lower than level 40). Most of the Nomad camps have lime powder bombs and bodkin arrowheads. These increase the strength of their melee and ranged defenders, respectively. If you are looking to keep losses down and optimize your tool usage, the best attack setup generally is to attack the middle and the weaker of the two flanks. “Weaker” could be defined by some combination of number and type of defenders on that flank as well as number of tools. In your first wave, use enough ladders and rams to bring the wall and gate bonuses to zero, use enough mantlets (or swiveling shields) to bring the ranged defense to zero, and then send only ranged attackers in that wave. You then fill the subsequent 2-3 waves with additional attack troops for the courtyard battle. The mix of ranged vs melee you send depends on the mix the Nomads will have in the courtyard (eg, if he is 70% melee, you should be sending 70% ranged).

Scenario:

Flank has 40 melee and 60 ranged defenders; wall bonus is 80%. Defensive tools include a 33% melee bonus and 50% ranged bonus, and there is an additional 20% bonus for each from the castellan. You have 40 tool slots available and 20% wall reduction from your commander..

His defensive bonuses make his effective strength 61 melee (40 x (1.33 +.20)) and 102 ranged (60 x (1.5 + .20)). But, because you can use tools, you can change the dynamic.

First, use six ladders to bring the wall bonus to zero. Fill the remaining 34 slots with mantlets. This brings his ranged strength to zero. Thus he is effectively 100% melee. In this case, attack with 100% ranged. When attacking the middle wall, don’t forget the rams. If the wall you want to attack has more than one karimata arrowhead, you will need to use either ruby tools (preferably). Don’t hesitate to use the special nomad tools, as that is what they are there for, and using them can keep you from running out of the other tools (and having to buy them from the armorer).

Also, you might consider specializing a commander or two that has some good wall & gate reduction (in addition to being 90/90), as there will be no need for other bonuses (eg, moat, late detect, glory points).

If you follow this it could result in:



The Rewards You can trade in the Nomad tablets you earn for various rewards. These include 2 special commander sets and 1 castellan set, defensive tools (eg, lime powder bombs), and decorative items.

The commander set is also a five-piece combination (with the hero). Again, it will cost you an arm and a leg to get it to a 90/90. But since there are no other guaranteed 90/90 commander sets available as prizes from other regular events, it is worth getting.









The primary decorative item available is the Terracotta Soldiers. These are a 202 PO item, which makes them highly desirable, because that is the 2nd highest than any PO item you can win from the other events (Fountain of Inner Peace it 230).

​Any tablets you earn and don't use will carry over to the next time the Nomads invade. Happy hunting!

The Tournament
There is an individual and an alliance tournament to coincide with the Nomad invasion. There are significant rewards for both The rewards for individual performance are mostly more nomad tablets, though there is some unique equipment available at the very high end (depending on your level).

​The rewards for the alliance are more varied. Many of them are individual rewards, but some are contributions of coins & rubies to the alliance funds. The individual rewards include Skip Times, Nomad tablets, and Khan chests. You can see what they are by clicking on the left and clicking List of all rewards. Some of these include tools that can only be gifted to other players - Normally someone in the alliance needs someone to trade with so find someone else in the alliance with whom to swap. The top 20 alliances also get 200 Veteran Horrors at the end.